


Spirit (SPR) – Determines the tolerance against status effects inflicted on the pet.Ĭharm (CHM) – Increases the duration of status effects inflicted by the pet. The secondary status are related to the defensive capabilities of the pet: Luck (LCK) – Raises the chance of getting a better item drop when a pet last hits an enemy. Offense (OFF): Overall attack capability of the pet. (MGD) – Defense against magic attacks.įrom these 13 status, 2 are dominated by others and can’t be directly raised: Hit Points and Offense. Our goal is to raise all primaries to 99, while raising all the secondaries to the maximum possible.Įvery species of pet has different status, synchro effects and natural growth rate in each of their primary and secondary status. They are like different classes in RPG games. In the same way a Warrior will have more Power and Constitution than a Cleric, a Land Dragon will have more of these status than a Rabite. So how do I know my pet’s natural stat growth? They don’t ever change, and will stay the same from level 1 up to level 100. Most pets status grow in multiples of four. A few show a growth pattern that can be seen in multiples of eight. A few level ups can reveal the pet’s growth pattern. So, to illustrate, this is a level 1 Rabite. This is the same Rabite after it gained 4 levels. See the difference? After four levels, it’s Power status went up by 1.
